GAMES is a structural economic intelligence platform built to answer a single question: what happens to the world economy when artificial intelligence changes how nations produce, employ, tax, and trade?
No existing platform offered daily, scenario-driven analysis at this scale. GAMES models all 195 countries (218 economies) with transparent assumptions and audit-ready outputs.
GAMES is not a forecasting tool. It is a scenario engine. Users define adoption paths and policy interventions; the platform computes the structural consequences across GDP, employment, fiscal balances, inflation, and trade — calibrated to each country's observed economic reality.
GAMES serves governments, researchers, media, and individuals: policy testing, model analysis, evidence-led reporting, and public understanding of economic impacts.
GAMES enforces macroeconomic identities, calibrates to observed international data, and preserves provenance on every reported value.
Documentation and variable definitions are published in stages. Core engine code and proprietary estimation methods remain private.
GAMES is built by a multidisciplinary team spanning economics, data engineering, product, and policy.
Every published value includes provenance, and model limits are stated plainly.
GAMES is developed by Anomaly. For academic collaboration, policy advisory partnerships, or institutional access, reach us at hello@anomaly.co.